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- . MACE GRIFFIN: Bounty Hunter GAME LIST GENERATOR PC (all 32,000+) PC DOS PC Windows PlayStation (all 10,000+) PlayStation PlayStation 2 PlayStation 3 PlayStation 4 Xbox (all 5,000+) Xbox Xbox 360 Xbox One Any genre Action Adventure Driving Education Puzzle Role-playing Simulation Sports Strategy Any combined genre No combined genre Action.
Mace Griffin: Bounty Hunter | |
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Developer(s) | Warthog Games |
Publisher(s) | Black Label Games |
Platform(s) | PlayStation 2, Xbox, Microsoft Windows |
Release |
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Genre(s) | First-person shooter |
Mode(s) | Single-player |
You play as Mace Griffin a former space ranger who after being framed and sent to prison has turned to a life of bounty hunting in an attempt to find out what really happened. The game plays as a standard FPS with a twist. Every now and then you get to pilot different space ships in hectic dog fights.
Mace Griffin: Bounty Hunter is a first person shootervideo game developed by Warthog Games and released for the PlayStation 2, Xbox and Microsoft Windows. A GameCube version was in development, but was eventually cancelled.
Gameplay[edit]
One unique feature is the ability to switch between on-foot FPS combat to spacecraft dogfights seamlessly, with no loading times during such moments. This is extended to being able to move away from the controls and walk around during flight as the ship continues on its course. Each weapon also has an alternative fire. For example: the four-barrel shotgun can be fired as a single shot or a burst from all barrels. The semiautomatic pistol can also be fired in a three-round burst or fully automatic.
Plot[edit]
The game's plot occurs in the science fictionfuturistic Vagner System on the edge of the known universe in an alternate history. The Vagner System is a wild west that is inhabited by large corporations and pioneers looking for a fresh start or to make a quick buck. The backbone of the Vagnerian economy is the large Tannan Corporation, which has a virtual monopoly over the Vagner System. In order to maintain law and order and to protect their interests, a group of large corporations founded the Enforcer police service in the Vagner System. In addition to the Enforcers, the Guild of Bounty Hunters was established.
It develops as a series of missions Mace Griffin (voiced by Henry Rollins) is given while working for the Guild of Bounty Hunters. During these seemingly unrelated missions, Mace discovers a dark conspiracy taking place in the Vagner System involving the appearance of mysterious black wormholes while he is out for his own form of justice: revenge for being thrown into jail years earlier through an act of betrayal. He must seek out and destroy those who have wronged him.
Three different races populate the Vagner System, all settlers from their own home systems. These are humans, the Jaldari, large gorilla-like humanoids and Valleakan, green lizard-like humanoids. All three races are at peace and mix freely together throughout the universe.
Mace Griffin Bounty Hunter Pc Gameplay
Reception[edit]
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The game received 'mixed' reviews on all platforms according to video game review aggregatorMetacritic.[22][23][24]
References[edit]
- ^Marriott, Scott Alan. 'Mace Griffin Bounty Hunter (Xbox) - Review'. AllGame. All Media Network. Archived from the original on 16 November 2014. Retrieved 3 April 2016.
- ^ abEdge staff (August 2003). 'Mace Griffin Bounty Hunter (PS2, Xbox)'. Edge. No. 126. Future plc.
- ^EGM staff (August 2003). 'Mace Griffin: Bounty Hunter (Xbox)'. Electronic Gaming Monthly. No. 169. Ziff Davis. p. 122. Archived from the original on 18 February 2004. Retrieved 3 April 2016.
- ^ abcJennings, Ronan (16 October 2003). 'Mace Griffin: Bounty Hunter'. Eurogamer. Gamer Network. Retrieved 3 April 2016.
- ^Reiner, Andrew (August 2003). 'Mace Griffin Bounty Hunter (PS2)'. Game Informer. No. 124. GameStop. p. 92. Archived from the original on 23 February 2005. Retrieved 3 April 2016.
- ^Kato, Matthew (July 2003). 'Mace Griffin Bounty Hunter (Xbox)'. Game Informer. No. 123. GameStop. p. 114. Archived from the original on 16 December 2005. Retrieved 3 April 2016.
- ^Four-Eyed Dragon (3 July 2003). 'Mace Griffin Bounty Hunter Review for PS2 on GamePro.com'. GamePro. IDG Entertainment. Archived from the original on 12 February 2005. Retrieved 3 April 2016.
- ^Air Hendrix (3 July 2003). 'Mace Griffin Bounty Hunter Review for Xbox on GamePro.com'. GamePro. IDG Entertainment. Archived from the original on 8 February 2005. Retrieved 3 April 2016.
- ^ abSilverman, Ben (June 2003). 'Mace Griffin: Bounty Hunter Review (PS2, Xbox)'. Game Revolution. CraveOnline. Archived from the original on 20 September 2015. Retrieved 3 April 2016.
- ^Davis, Ryan (31 March 2004). 'Mace Griffin Bounty Hunter Review (PC)'. GameSpot. CBS Interactive. Retrieved 3 April 2016.
- ^ abDavis, Ryan (25 June 2003). 'Mace Griffin Bounty Hunter Review (PS2, Xbox)'. GameSpot. CBS Interactive. Retrieved 3 April 2016.
- ^Meston, Zach (25 June 2003). 'GameSpy: Mace Griffin: Bounty Hunter (PS2)'. GameSpy. Ziff Davis. Retrieved 3 April 2016.
- ^Meston, Zach (25 June 2003). 'GameSpy: Mace Griffin: Bounty Hunter (Xbox)'. GameSpy. Ziff Davis. Archived from the original on 1 December 2005. Retrieved 3 April 2016.
- ^Lafferty, Michael (25 June 2003). 'Mace Griffin Bounty Hunter Review - PlayStation 2'. GameZone. Archived from the original on 30 December 2008. Retrieved 3 April 2016.
- ^Lafferty, Michael (25 June 2003). 'Mace Griffin Bounty Hunter Review - Xbox'. GameZone. Archived from the original on 24 May 2009. Retrieved 3 April 2016.
- ^Goldstein, Hilary (17 March 2004). 'Mace Griffin [Bounty Hunter] Review (PC)'. IGN. Ziff Davis. Retrieved 3 April 2016.
- ^Goldstein, Hilary (17 June 2003). 'Mace Griffin: Bounty Hunter (PS2)'. IGN. Ziff Davis. Retrieved 3 April 2016.
- ^Goldstein, Hilary (19 June 2003). 'Mace Griffin: Bounty Hunter Review (Xbox)'. IGN. Retrieved 3 April 2016.
- ^Rybicki, Joe (August 2003). 'Mace Griffin: Bounty Hunter'. Official U.S. PlayStation Magazine. Ziff Davis. p. 101. Archived from the original on 19 June 2004. Retrieved 3 April 2016.
- ^'Mace Griffin: Bounty Hunter'. Official Xbox Magazine. Future plc. August 2003. p. 82.
- ^'Mace Griffin: Bounty Hunter'. PC Gamer UK. Future plc. December 2003.
- ^ ab'Mace Griffin Bounty Hunter for PC'. Metacritic. CBS Interactive. Retrieved 3 April 2016.
- ^ ab'Mace Griffin Bounty Hunter for PlayStation 2 Reviews'. Metacritic. CBS Interactive. Retrieved 3 April 2016.
- ^ ab'Mace Griffin Bounty Hunter for Xbox Reviews'. Metacritic. CBS Interactive. Retrieved 3 April 2016.
External links[edit]
- Mace Griffin: Bounty Hunter at MobyGames
Mace Griffin. It's possibly the single most ridiculous name in gravely voiced, moody FPS hero history. They may as well have called him Cudgel Pigeon. Or Pepper-Spray Partridge. Bludgeoning-Instrument Lark maybe? Or even Sceptre Hawk. Actually, I like that one. In fact, from this point on, I want you all to call me Mr Hawk. Or Seep if you’re a friend.Clear? OK, let’s move on...
Only The Rich And The Stupid
With beginnings like this, it was inevitable that Mace wouldstruggle in life, as this futuristic shooter-cum-space-combat hybrid so clearly shows. Mace, an intergalactic ranger, has found himself a nice little cushy job keeping the peace outside of intergalactic McDonald’s fly-throughs. Nothing lasts forever though.
Before long, he's banged up for ten years for his alleged part in an alien conspiracy to destabilise the peace (Wimpy are suspected). A decade of falling for the old 'pick up the soap, ranger-boy’ trick can do strange things to a man, and on his release Mace can think of nothing more than wreaking revenge on those who set him up. (And whether he will stay true to Big Bad Bill now he’s out of the slammer.)
Mace’s plan is far from flawless though. No ship, no money, no job. Is our hero doomed to failure? Will he have to beg on street corners, lying to terrified passers-by that his car’s run out of petrol and could they just lend him a pound so that he can get home? As if.
Here Comes The Pain
So starts the shooting. Setting himself up as a Bounty Hunter for a ruthless fish-faced businessman, Mace sets about scouring the universe for fun-sized chocolate-covered coconut bars (not really) while embarking on a series of lunglurching, heart-stopping levels. Naturally these eventually lead to the guys who set him up, and generally require you to shoot everyone who’s not you.
Somewhat cartoonish in style, the console influences of Mace Griffin are clear to see, with no save functions except automatic ones. But despite often having to retread large sections of Mace's great Bounty bar hunt (due to falling off a ledge like a cack-handed idiot (yes, that'd be me) or getting shot to pieces by Al, which provides some stiff opposition when it spies you - rolling, strafing, taking cover and even bitch-slapping you round the face when it gets close enough), you never feel like grinding your back teeth into a fine powdery pulp through agonising molar-gnashing frustration.
Griffin’s major strength lies in its sheer entertainment value. Challenging, but not frustrating. Cliched, but presented with a sheen even Mr Muscle could admire his biceps in. And while some of the dialogue is so wooden it’d need to cover itself in varnish before venturing out in a thunder storm, the presentation, rousing music, bullet-riddling action and brain-teasing (but not brainliquefying) puzzles make this one of the best packages we’ve seen since the last time Anna Kournikova bent down to pick up a tennis ball.
Attention to detail is also a major plus point. Enemies crash to the ground when at the receiving end of a shotgun blast, rising groggily to their feet in a vain attempt to resume hostilities as you finish them off with a swift burst of heavy machine gun fire. Stop shooting just short of turning your opposite gunslinger into a lead statue and you'll see them flailing wildly, caught in the throes of death, finger still clamped on the trigger of their wildly firing gun.
Stiff Upper Hit
Pity then, that the polish is patchier than a ship full of pirate captains. Approach an enemy from the side and shoot, and they'll often just stand there like the living dead, before rapidly turning into the dead dead. Stumble across some comrades and they'll ignore you, with no Half-Life-like interaction allowed. And, while it’s clear Mace Griffin is desperately trying to be a Western in space, why do pretty much all of the NPCs have to sound like they should be called Cletus and live with their sister and their 12 kids in a trailer? Rednecks In Space would have been just as apt a title as Bounty Hunter.
Space combat makes up about 20 per cent of the game, and is part of the reason proceedings remain fresher than a Shake and Vac-ed carpet. Controllable either by mouse or by stick (that’s joy. not wooden), the simplicity is offset by the sheer number of enemies.
Much like Freelancer, it’s pacey and punchy, packed with twists and intergalactic gladiatorial laser jousting of the most basic yet entertaining calibre. And while space-combat veterans will brush these sections aside like an irritating gnat. FPS fanatics will find it a welcome respite from the ledge-jumping, altemate-route-finding blast-outs of the ground-based firefights.
Mace Griffin. Truncheon Stork. Club Flamingo. Call the game what you will, but you can’t detract from the fact that this is an entertaining ride.
It’s not up there with Halo or XIII, this month's Essential shooters, but if they’re sold out, you could do a lot worse than buy into Mace.