Mace Griffin Bounty Hunter Free Gog Games

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Mace Griffin: Bounty Hunter
Developer(s)Warthog Games
Publisher(s)Black Label Games
Platform(s)PlayStation 2, Xbox, Microsoft Windows
Release
  • NA: 17 June 2003
  • EU: 26 September 2003
  • NA: 7 January 2004 (PC)
Genre(s)First-person shooter
Mode(s)Single-player

Mace Griffin: Bounty Hunter is a first person shootervideo game developed by Warthog Games and released for the PlayStation 2, Xbox and Microsoft Windows. A GameCube version was in development, but was eventually cancelled.

Gameplay[edit]

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One unique feature is the ability to switch between on-foot FPS combat to spacecraft dogfights seamlessly, with no loading times during such moments. This is extended to being able to move away from the controls and walk around during flight as the ship continues on its course. Each weapon also has an alternative fire. For example: the four-barrel shotgun can be fired as a single shot or a burst from all barrels. The semiautomatic pistol can also be fired in a three-round burst or fully automatic.

Plot[edit]

The game's plot occurs in the science fictionfuturistic Vagner System on the edge of the known universe in an alternate history. The Vagner System is a wild west that is inhabited by large corporations and pioneers looking for a fresh start or to make a quick buck. The backbone of the Vagnerian economy is the large Tannan Corporation, which has a virtual monopoly over the Vagner System. In order to maintain law and order and to protect their interests, a group of large corporations founded the Enforcer police service in the Vagner System. In addition to the Enforcers, the Guild of Bounty Hunters was established.

It develops as a series of missions Mace Griffin (voiced by Henry Rollins) is given while working for the Guild of Bounty Hunters. During these seemingly unrelated missions, Mace discovers a dark conspiracy taking place in the Vagner System involving the appearance of mysterious black wormholes while he is out for his own form of justice: revenge for being thrown into jail years earlier through an act of betrayal. He must seek out and destroy those who have wronged him.

Three different races populate the Vagner System, all settlers from their own home systems. These are humans, the Jaldari, large gorilla-like humanoids and Valleakan, green lizard-like humanoids. All three races are at peace and mix freely together throughout the universe.

Reception[edit]

Games
Reception
Review scores
PublicationScore
PCPS2Xbox
AllGameN/AN/A[1]
EdgeN/A7/10[2]7/10[2]
EGMN/AN/A5.17/10[3]
Eurogamer4/10[4]4/10[4]4/10[4]
Game InformerN/A7.25/10[5]8/10[6]
GameProN/A[7][8]
GameRevolutionN/AC[9]C[9]
GameSpot6.6/10[10]7.2/10[11]7.2/10[11]
GameSpyN/A[12][13]
GameZoneN/A8.2/10[14]8/10[15]
IGN6.3/10[16]6.3/10[17]6.3/10[18]
OPM (US)N/A[19]N/A
OXM (US)N/AN/A7.8/10[20]
PC Gamer (UK)55%[21]N/AN/A
Aggregate score
Metacritic56/100[22]62/100[23]64/100[24]

The game received 'mixed' reviews on all platforms according to video game review aggregatorMetacritic.[22][23][24]

References[edit]

  1. ^Marriott, Scott Alan. 'Mace Griffin Bounty Hunter (Xbox) - Review'. AllGame. All Media Network. Archived from the original on 16 November 2014. Retrieved 3 April 2016.
  2. ^ abEdge staff (August 2003). 'Mace Griffin Bounty Hunter (PS2, Xbox)'. Edge. No. 126. Future plc.
  3. ^EGM staff (August 2003). 'Mace Griffin: Bounty Hunter (Xbox)'. Electronic Gaming Monthly. No. 169. Ziff Davis. p. 122. Archived from the original on 18 February 2004. Retrieved 3 April 2016.
  4. ^ abcJennings, Ronan (16 October 2003). 'Mace Griffin: Bounty Hunter'. Eurogamer. Gamer Network. Retrieved 3 April 2016.
  5. ^Reiner, Andrew (August 2003). 'Mace Griffin Bounty Hunter (PS2)'. Game Informer. No. 124. GameStop. p. 92. Archived from the original on 23 February 2005. Retrieved 3 April 2016.
  6. ^Kato, Matthew (July 2003). 'Mace Griffin Bounty Hunter (Xbox)'. Game Informer. No. 123. GameStop. p. 114. Archived from the original on 16 December 2005. Retrieved 3 April 2016.
  7. ^Four-Eyed Dragon (3 July 2003). 'Mace Griffin Bounty Hunter Review for PS2 on GamePro.com'. GamePro. IDG Entertainment. Archived from the original on 12 February 2005. Retrieved 3 April 2016.
  8. ^Air Hendrix (3 July 2003). 'Mace Griffin Bounty Hunter Review for Xbox on GamePro.com'. GamePro. IDG Entertainment. Archived from the original on 8 February 2005. Retrieved 3 April 2016.
  9. ^ abSilverman, Ben (June 2003). 'Mace Griffin: Bounty Hunter Review (PS2, Xbox)'. Game Revolution. CraveOnline. Archived from the original on 20 September 2015. Retrieved 3 April 2016.
  10. ^Davis, Ryan (31 March 2004). 'Mace Griffin Bounty Hunter Review (PC)'. GameSpot. CBS Interactive. Retrieved 3 April 2016.
  11. ^ abDavis, Ryan (25 June 2003). 'Mace Griffin Bounty Hunter Review (PS2, Xbox)'. GameSpot. CBS Interactive. Retrieved 3 April 2016.
  12. ^Meston, Zach (25 June 2003). 'GameSpy: Mace Griffin: Bounty Hunter (PS2)'. GameSpy. Ziff Davis. Retrieved 3 April 2016.
  13. ^Meston, Zach (25 June 2003). 'GameSpy: Mace Griffin: Bounty Hunter (Xbox)'. GameSpy. Ziff Davis. Archived from the original on 1 December 2005. Retrieved 3 April 2016.
  14. ^Lafferty, Michael (25 June 2003). 'Mace Griffin Bounty Hunter Review - PlayStation 2'. GameZone. Archived from the original on 30 December 2008. Retrieved 3 April 2016.
  15. ^Lafferty, Michael (25 June 2003). 'Mace Griffin Bounty Hunter Review - Xbox'. GameZone. Archived from the original on 24 May 2009. Retrieved 3 April 2016.
  16. ^Goldstein, Hilary (17 March 2004). 'Mace Griffin [Bounty Hunter] Review (PC)'. IGN. Ziff Davis. Retrieved 3 April 2016.
  17. ^Goldstein, Hilary (17 June 2003). 'Mace Griffin: Bounty Hunter (PS2)'. IGN. Ziff Davis. Retrieved 3 April 2016.
  18. ^Goldstein, Hilary (19 June 2003). 'Mace Griffin: Bounty Hunter Review (Xbox)'. IGN. Retrieved 3 April 2016.
  19. ^Rybicki, Joe (August 2003). 'Mace Griffin: Bounty Hunter'. Official U.S. PlayStation Magazine. Ziff Davis. p. 101. Archived from the original on 19 June 2004. Retrieved 3 April 2016.
  20. ^'Mace Griffin: Bounty Hunter'. Official Xbox Magazine. Future plc. August 2003. p. 82.
  21. ^'Mace Griffin: Bounty Hunter'. PC Gamer UK. Future plc. December 2003.
  22. ^ ab'Mace Griffin Bounty Hunter for PC'. Metacritic. CBS Interactive. Retrieved 3 April 2016.
  23. ^ ab'Mace Griffin Bounty Hunter for PlayStation 2 Reviews'. Metacritic. CBS Interactive. Retrieved 3 April 2016.
  24. ^ ab'Mace Griffin Bounty Hunter for Xbox Reviews'. Metacritic. CBS Interactive. Retrieved 3 April 2016.

External links[edit]

  • Mace Griffin: Bounty Hunter at MobyGames
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Mace_Griffin:_Bounty_Hunter&oldid=973747806'

Blending ground-based shooting with outer space combat, Mace Griffin Bounty Hunter is a sci-fi adventure starring a former Special Ops Ranger called Mace Griffin. After being framed and imprisoned for the murder of his brothers-in-arms, Griffin returns to society as a bounty hunter who has vowed to find out who or what is responsible. As he explores the far reaches of space searching for information, Griffin makes contact with an assortment of human and alien characters, both friend and foe.

Mace Griffin Bounty Hunter's open-ended gameplay offers randomly generated missions to increase the main character's notoriety and personal wealth. Cash received from successful missions can be used to upgrade firearms and ship weapons at specific shops. While the majority of action is played from a first-person viewpoint on the ground, the act of traveling to and from destinations is accomplished via spaceship. Hostile encounters with creatures in space may also affect relations with that particular race on the surface.

Mace Griffin Bounty Hunter Longplay

As the main character gains renown across the galaxy, players will be able to unravel more of the story and embark on specific missions designed to further the main plot. U.K. developer Warthog also designed a special engine called TUSK, allowing for complete movement in and out of the spaceship without the use of cut-scenes or transition sequences. In-game environments include space stations, battle cruisers, and various planetary surfaces as players move one step closer to solving the conspiracy.

In the deep recesses of space, a man has come looking for answers and seeking revenge. The man is Mace Griffin, a former member of the elite Ranger squadron has just returned from prison after being framed for the loss of his team ten years earlier. Mace takes work as a bounty hunter in an effort to gain information on who has set him up.

The game unfolds in a series of missions that are punctuated by cut scenes as missions are assigned at various locations such as space stations that are teaming with activity. Innovatively blending the action of a 3-D shooter with the combat thrills of a flight sim maks Mace novel in its approach to action gaming.

Gameplay does have some varied options such as the time I landed a ship to find a welcome party that had me severely outgunned. With only a little health remaining, a direct attack would be suicide. Not to worry, as I activated the ships onboard camera and weapons and picked off the enemy from the safety of the ship.

While the shooter aspects of the game are a lot of fun, and the levels are for the most part well designed, the space flight segments are limited to shooting down fighter craft. While this is not bad, the targets display a fairly basic A.I. as they do little more than attack in swarms then pull away only to repeat the process again. Players looking for combat that rivals the Wing Commander series will be disappointed as targets do not show much in the way of tactics making them more annoying than challenging to most seasoned gamers.

The action is very intense at times and can be tricky with a console control for those used to a mouse and keyboard. My main fault with the game was in the save system as players need to reach certain points to save a game (automatic saving) and when loading after a power down, players are taken to the start of the most recent level rather than the most recent checkpoint. I found this to greatly hamper the flow of the game, as I grew tired of having to constantly replay sections of the game that I have already completed.

That being said, the graphics and gameplay of the game are well done and death animations of the enemy players are highly innovative and original. Watch out for enemies that fire blindly on their way down as you can find yourself watching the animations while another enemy sneaks in behind you.

I found the level design to be solid as the scenarios including everything from a freighter to a temple in space to be well rendered and practical in their depictions and layouts. Multiplay is available as up to 4 players can join each other for shear mayhem. With games such as Halo setting the new console standard for shooters, Mace Griffin is a solid game that is enjoyable and varied. It is however saddled with a bad save system and certain space flight sequences are lacking. That being said, the save game issues prevent this game from being a classic but as it stands, Mace Griffin is an enjoyable romp with a good story that should please most action fans.

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