The pixel density of Retina displays is so high that your eyes can't detect individual pixels at a normal viewing distance. This gives content incredible detail and dramatically improves your viewing experience.
You can change the screen resolution or scaling option in macOS from System Preferences. Steps to change screen resolution in macOS: Open System Preferences. I have the 'Override the scaling mode set by games and program' checked, resolution set to 1360.768(I've tried native resolution too), I've tried with both aspect ratio & full-screen scaling modes. If there was a file where I could change the resolution it would be easier or laucnh option but the game seems to have none.
Mac computers that have a Retina display
MacBook Pro models:
- 16-inch MacBook Pro models introduced in 2019. Native resolution: 3072 x 1920 at 226 pixels per inch. Support for millions of colors.
- 15-inch MacBook Pro models introduced in 2012 or later, except the MacBook Pro (15-inch, Mid 2012). Native resolution: 2880 x 1800 at 220 pixels per inch. Support for millions of colors.
- 13-inch MacBook Pro models introduced in late 2012 or later. Native resolution: 2560 x 1600 at 227 pixels per inch. Support for millions of colors.
MacBook Air models introduced in 2018 or later. Native resolution: 2560 x 1600 at 227 pixels per inch. Support for millions of colors.
MacBook models introduced in 2015 or later. Native resolution: 2304 x 1440 at 226 pixels per inch. Support for millions of colors.
iMac models:
- 27-inch iMac models introduced in 2014 or later. Native resolution: 5120 x 2880. Models introduced in 2014 and 2015 support millions of colors, and models introduced in 2017 or later support one billion colors.
- 21.5-inch iMac models introduced in 2015 or later, except the iMac (21.5-inch, 2017) and iMac (21.5-inch, Late 2015). Native resolution: 4096 x 2304. The Retina model introduced in 2015 supports millions of colors, and models introduced in 2017 or later support one billion colors.
All iMac Pro models. Native resolution: 5120 x 2880. Support for one billion colors.
Changing the resolution of your display
Your Mac automatically chooses a default resolution that is optimal for your display. To change the resolution:
- Choose Apple menu > System Preferences.
- Click Displays.
- Select Scaled, then select any of the four or five scaled resolutions, depending on your Mac model. With scaled resolutions, text and objects can appear larger and more visible, or smaller to provide more space for windows and apps.
If you're also using an external display
If you're using an external display to extend your desktop, you can choose a preferred resolution for each display. To see additional resolutions for the external display, press and hold the Option key while selecting the Scaled button.
If you're using an external display to mirror your built-in display, your Mac optimizes for whichever display is selected in the ”Optimize for” pop-up menu. Allow your Mac to choose the best resolution for that display, or select Scaled and choose a different resolution.
When mirroring your displays, you can optimize for the external display instead of your built-in display
Using apps with a Retina display
If an app looks different than you expect on your Retina display or high-resolution external display, try opening the app in low-resolution mode:
- Quit the app.
- Open the Applications folder.
- Click the app once to select it, then choose Get Info from the File menu.
- From the Get Info window that opens, select the checkbox labeled ”Open in Low Resolution.”
- Close the Get Info window and open the app again.
Some apps that work best in low-resolution mode or that work only in low-resolution mode will have this mode already turned on, and in that case you might not be able to turn it off. The app developer might offer an update that includes support for the Retina display.
Using Boot Camp and Windows with a Retina display
- Boot Camp supports resolutions up to 3840 x 2160.
- When your Mac is using the Apple-supplied Windows Support Software, Windows starts up with the maximum dpi (pixels) it supports, which is 144 dpi, or 150-percent magnification. As a result, items on the display appear small, with a lot of space. You can use the Windows Display control panel item to adjust this setting in Windows.
Developers | |
---|---|
Mac OS (Classic) | |
macOS (OS X) | |
Publishers | |
Engines | |
Release dates | |
Windows | November 15, 2001 |
Mac OS (Classic) | February 28, 2002 |
macOS (OS X) | August 15, 2005 |
|
Warnings
- SafeDisc retail DRM no longer functions properly on Windows Vista and later (see Availability for affected versions).
⤏ Go to series page | |
Harry Potter and the Philosopher's Stone | 2001 |
Harry Potter and the Chamber of Secrets | 2002 |
Harry Potter: Quidditch World Cup | 2003 |
Harry Potter and the Prisoner of Azkaban | 2004 |
Harry Potter and the Goblet of Fire | 2005 |
Harry Potter and the Order of the Phoenix | 2007 |
Harry Potter and the Half-Blood Prince | 2009 |
Lego Harry Potter (series) | |
Harry Potter and the Deathly Hallows Part 1 | 2010 |
Harry Potter and the Deathly Hallows Part 2 | 2011 |
Fantastic Beasts and Where to Find Them VR Experience | 2018 |
Hogwarts Legacy | 2021 |
Key points
- Released as Harry Potter and the Sorcerer's Stone in North America.
Availability[edit]
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SafeDisc v2 DRM[Note 1] |
- SafeDisc retail DRM no longer functions properly on Windows Vista and later (see above for affected versions).
Game data[edit]
Configuration file(s) location[edit]
System | Location |
---|---|
Windows | %USERPROFILE%DocumentsHarry Potter |
Mac OS (Classic) | |
macOS (OS X) |
Save game data location[edit]
System | Location |
---|---|
Windows | %USERPROFILE%DocumentsHarry PotterSave |
Mac OS (Classic) | |
macOS (OS X) |
Video settings[edit]
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Only 4:3 aspect ratio is properly supported. See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Edit the DesiredFOV value in User.ini . | ||
Windowed | Use -windowed command line argument or edit the StartupFullscreen value under [WinDrv.WindowsClient] in HP.ini . | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Enable by default.Edit the UseVSync line in HP.ini . Note that the values here have been reversed: UseVSync=False actually turns Vsync on. | ||
60 FPS and 120+ FPS | No frame rate cap, but very high framerates may break physics and sound in-game.Set monitor to 60hz to fix |
Widescreen resolution[edit]
Use the Unofficial Widescreen Patch[3] |
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Notes
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Input settings[edit]
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Only during flight sequences. | |
Controller | ||
Controller support | See Controller support. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Additional information |
---|
Controller hotplugging |
Haptic feedback |
Simultaneous controller+KB/M |
Controller support[edit]
- Triggers can't be mapped in XInput controllers.
- Lack of Deadzone in Right Thumbstick, makes camera spinning. See Camera spinning with Xbox 360 Controller.
Proper mouselook and strafing[edit]
Use the Mouse Fix and Strafing mod |
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|
Audio settings[edit]
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and Sound Effects/Speech. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | 1.0 |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Czech | Only available in retail release. | |||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Polish | Only available in retail release. | |||
Portuguese | ||||
Russian | Only available in retail release. | |||
Slovak | Fan translation, download or US version download. | |||
Spanish | ||||
Swedish | Only available in retail release. |
Issues fixed[edit]
Fails to start on Windows 8.1 and earlier[edit]
- The game requires a form of DRM, known as SafeDisc implemented in secdrv.sys. Unfortunately, it is a gaping security flaw, and evidently couldn't be fixed without being removed. Microsoft disabled it in Windows 7 and removed it in Windows 10. The following has been tested in Windows 7 to work.
Temporarily start SafeDisc service[citation needed] |
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Notes
|
Low frame rate on Windows 8 and later[edit]
Instructions[citation needed] |
---|
Notes
|
Certain transparent effects and textures are not rendered properly[edit]
trees
eyeglasses
Edit configuration file |
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|
(alternative) Use console code |
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|
(alternative) Use dgVoodoo2 |
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Camera spinning with Xbox 360 Controller[edit]
Instructions[4] |
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|
Other information[edit]
API[edit]
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | Direct3D 11 support is hackable using Unreal DirectX11 Renderer. It is compatible with both the Widescreen Patch and Mouse and Strafing Fix.[5] |
Software renderer |
Can't Change Resolution Windows 10
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Colored intro[edit]
Use the Story Book mod |
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|
System requirements[edit]
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, 2000, ME, XP |
Processor (CPU) | Intel Pentium II 266 MHz AMD K6-2 266 MHz | Intel Pentium II 400 MHz AMD K6-2 400 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | 4 MB of VRAM DirectX 8.0 compatible | 16 MB of VRAM DirectX 8.0 compatible |
- Supported chipsets: Nvidia GeForce3, Nvidia GeForce2, Nvidia GeForce 256, Nvidia Riva TNT2, Nvidia Riva TNT, 3dfx Voodoo5, ATI Radeon, ATI Rage 128 Pro, ATI Rage 128, Matrox MGA-G550, Matrox MGA-G450, Matrox MGA-G400, Matrox MGA-G200, PowerVR3 Kyro II, PowerVR3 Kyro, S3 Savage2000
Can't Change Resolution On Game Mac Os
Mac OS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 8.6 | |
Processor (CPU) | PowerPC G3 | |
System memory (RAM) | 96 MB | |
Hard disk drive (HDD) |
Notes
- ↑SafeDisc retail DRMdoes not work on Windows 10[1] and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
References
- ↑Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑Unofficial Widescreen Patch - Oldunreal Forums
- ↑Verified by User:Mars icecream on 2017-7
- ↑Verified by User:Quiet Bob on August 10, 2020