PC games: they can be the bane of a Mac gamer’s existence. The Mac may be a better computer than a windows box, but even so, most games don’t support OS X.
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What's New:
Library
- Added a new game properties dialog, which replaces the old dialog for all Steam games.
- Fixed displaying the coming soon date for a pre-loaded game
Steam Input
- Added support for software calibration of the PS5 controller gyro
- Fix issue with Dpad emulation in games using the joyGetPosEx Windows API, ex: Shiren the Wanderer
- Fix Nintendo Switch origins in Steam Input API not reflecting the current Nintendo/Xbox layout setting
Steam Cloud
- Fixed an issue causing files to swap between users under separate Windows user IDs, and also with some file stored in paths with embedded 64-bit SteamIDs
SteamNetworkingSockets
- P2P connections now may attempt to negotiate a direct connection (punch NAT), if needed, to prevent connections from having very high latency. Added an option in the In-Game settings panel to control when your IP address is shared.
Server Browser
- Fix bug causing LAN server browser search to not show any servers
Linux
- Improved performance of processing incremental Vulkan shader database updates
- Fixed several issues around skipped Vulkan shader processing continuing in the background after a game has started
- Disabled shader processing on NVIDIA while driver issues are being looked into
- Fixed long delay in UI response when hot-plugging a controller
macOS
- Disabled “Enable GPU accelerated rendering in web views” and “Enable hardware video decoding” settings on Apple M1 devices due to poor HW-accelerated performance currently through Rosetta.
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Can You Use A Windows Steam Game On Mac Computer
Valve's library of games will be making the jump from Windows Machines, including Team Fortress 2, Counter-Strike, Portal, and the Half-Life series.
'As we transition from entertainment as a product to entertainment as a service, customers and developers need open, high-quality Internet clients,' said Gabe Newell, president of Valve. 'The Mac is a great platform for entertainment services.'
Jason Holtman, director of business development at Valve, said the partners who sell games through the Steam online service, are 'very excited' about embracing the Mac platform. The statement would imply that developers other than Valve intend to make their titles compatible with the Mac.
'Steamworks for the Mac supports all of the Steamworks APIs, and we have added a new feature, called Steam Play, which allows customers who purchase the product for the Mac or Windows to play on the other platform free of charge,' Holtman said. 'For example, Steam Play, in combination with the Steam Cloud, allows a gamer playing on their work PC to go home and pick up playing the same game at the same point on their home Mac. We expect most developers and publishers to take advantage of Steam Play.'
In addition, Valve confirmed that the forthcoming Portal 2 game will be the company's first simultaneous release for both Mac and Windows.
'Checking in code produces a PC build and Mac build at the same time, automatically, so the two platforms are perfectly in lock-step,' said Josh Weier, project lead for Portal 2. 'We're always playing a native version on the Mac right alongside the PC. This makes it very easy for us and for anyone using Source to do game development for the Mac.'
'We looked at a variety of methods to get our games onto the Mac and in the end decided to go with native versions rather than emulation,' said John Cook, director of Steam development. 'The inclusion of WebKit into Steam, and of OpenGL into Source gives us a lot of flexibility in how we move these technologies forward. We are treating the Mac as a tier-1 platform so all of our future games will release simultaneously on Windows, Mac, and the Xbox 360.
'Updates for the Mac will be available simultaneously with the Windows updates. Furthermore, Mac and Windows players will be part of the same multiplayer universe, sharing servers, lobbies, and so forth. We fully support a heterogeneous mix of servers and clients. The first Mac Steam client will be the new generation currently in beta testing on Windows.'
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